public class Constant
{
	public const string x = "x";

	public const string per = "/";

	public const string plus = "+";

	public const string minus = "-";

	public const string max = "Max";

	public const string percent = "%";

	public const string idle = "Idle";

	public const string walk = "Walk";

	public const string cash = "Cash";

	public const string pick = "Pick";

	public const string bonus = "Bonus";

	public const string boost = "BOOST";

	public const string perSeconds = "/s";

	public const string paper = "Paper";

	public const string boosts = "Boost";

	public const string popup = "Popup";

	public const string left = "Left: ";

	public const string equip = "Equip";

	public const string income = " income";

	public const string forever = "Forever";

	public const string rewarded = "Rewarded";

	public const string spaceCash = " cash";

	public const string upgrade = "Upgrade";

	public const string collect = "Collect";

	public const string digging = "Digging";

	public const string tutorial = "Tutorial";

	public const string levelSpace = "Level ";

	public const string levelEnter = "Level\n";

	public const string spaceLevel = " Level";

	public const string purchased = "Purchased";

	public const string elevator = "Elevator ";

	public const string warehouse = "Warehouse ";

	public const string mineShaft = "Mine Shaft ";

	public const string musicOn = "MUSIC ON";

	public const string soundOn = "SOUND ON";

	public const string musicOff = "MUSIC OFF";

	public const string soundOff = "SOUND OFF";

	public const string duration = "Duration: ";

	public const string explosion = "Explosion";

	public const string cratePour = "Crate Pour";

	public const string crateNull = "Crate Null";

	public const string notification = "Notification";

	public const string upgradeCost = "% Upgrade Cost";

	public const string miningSpeed = " Mining Speed";

	public const string loadingSpeed = " Loading Speed";

	public const string walkingSpeed = " Walking Speed";

	public const string movementSpeed = " Movement Speed";

	public const string loadExpansion = " Load Expansion";

	public const string boostMaximium = "Boost Maximium";

	public const string notEnoughCash = "Not enough cash.";

	public const string noVideoReward = "No video rewarded.";

	public const string managerSoldFor = "Manager sold for ";

	public const string forAnAdditional = "for an additional ";

	public const string nextBoostAtLevel = "Next boost at level ";

	public const string noManagerAssign = "No manager assign.";

	public const string purchaseCompleted = "Purchase Complete.";

	public const string notEnoughSuperCash = "Not enough super cash.";

	public const string collectSuccessfully = "Collect successfully.";

	public const string itemMovedToInventory = "Item moved to inventory.";

	public const string noInternetConnection = "No internet connection.";
}
